
Viscounts of the West KingdomBanana Games · 2020
Viscounts of the West Kingdom adalah board game medieval untuk 1–4 pemain, 60 menit, usia 12 tahun ke atas. Tingkat kesulitannya agak berat. Belum ada yang jual di Reroll. Pasang iklan cari (WTB) dan penjual bisa lihat.
| Jumlah pemain | 1–4 |
|---|---|
| Durasi | 60 menit |
| Usia minimum | 12+ |
| Tingkat kesulitan | agak berat |
| Tahun rilis | 2020 |
| Penerbit | Banana Games, CMON Global Limited, Fever Games, Garphill Games, Lavka Games, Lord of Boards, Meeple, Mosaico Jogos, Pixie Games, Portal Games, Primigenio, Reflexshop, Renegade Game Studios, Schwerkraft-Verlag, TLAMA games, White Goblin Games, Yayoi The Dreamer, 株式会社ケンビル (KenBill) |
| Desainer | S J Macdonald, Shem Phillips |
| Kategori | Medieval |
| Mekanik | area majority / influence, end game bonuses, hand management, king of the hill, modular board, rondel, set collection, solo / solitaire game, variable player powers |
| Ketergantungan bahasa | no_text |
Viscounts of the West Kingdom is set at a time when the King’s reign began to decline, circa 980 AD. Choosing peace over prosperity, our once strong King began offering our enemies gold and land to lay down their axes. But peace is a tenuous affair. As poverty spread, many people lost faith in his ability to lead and sought independence from the crown. Since finding favour in his courts, our future has also become uncertain. As viscounts, we must be wise and decisive. Loyalty is to be upheld, but gaining favour among the people must be our priority, should there be a sudden shift in power.
The aim of Viscounts of the West Kingdom is to be the player with the most victory points (VP) at game's end. Points are gained by constructing buildings, writing manuscripts, working in the castle and acquiring deeds for new land. Players begin with a handful of townsfolk, but should quickly seek out more suitable talents to advance their endeavours. Each turn they will be travelling around the kingdom, looking to increase their influence among the various areas of society. The game ends once the Kingdom reaches poverty or prosperity - or potentially both!
—description from the publisher