
Lewis & Clark: The ExpeditionAsmodee · 2013
Lewis & Clark: The Expedition adalah board game age of reason untuk 1–5 pemain, 120 menit, usia 14 tahun ke atas. Tingkat kesulitannya sedang. Belum ada yang jual di Reroll. Pasang iklan cari (WTB) dan penjual bisa lihat.
| Jumlah pemain | 1–5 |
|---|---|
| Durasi | 120 menit |
| Usia minimum | 14+ |
| Tingkat kesulitan | sedang |
| Tahun rilis | 2013 |
| Penerbit | Asmodee, Asterion Press, EVA GAMES, GateOnGames, Heidelberger Spieleverlag, Hobby World, Hunter & Cron, Ludonaute, Maldito Games, MeepleBR, Rebel Sp. z o.o., Rexhry |
| Desainer | Cédrick Chaboussit |
| Kategori | Age of Reason, American West, Exploration, Travel |
| Mekanik | action retrieval, deck bag and pool building, delayed purchase, hand management, multi-use cards, open drafting, race, resource to move, solo / solitaire game, track movement, worker placement |
| Ketergantungan bahasa | no_text |
On November 30, 1803, the United States purchased Louisiana from Napoleon. U.S. President Thomas Jefferson decided to send two explorers – Meriwether Lewis and William Clark – to discover this huge terra incognita.
Lewis & Clark is a board game in which each player manages an expedition intended to cross the North American continent. Their goal is to be the first to reach the Pacific. Each one has his own Corps of Discovery that will be completed by the Native Americans and the trappers met during the journey. He has to cleverly manage his characters and also the resources he finds along the way. Beware, sometimes frugality is better than abundance.
Lewis & Clark features dual use cards. To be activated, one card must be combined with another one, which becomes unavailable for a while. Thus, players are faced with a constant dilemma: play a card or sacrifice it. During the game, each player acquires character cards that enlarge his hand, building a crew that gives him more options but it needs to be optimized as he will recycle his cards more slowly. This new "handbuilding" mechanism fits strongly with the historical background.
Since the aim of the game is to be the first on the Pacific coast, the timing and the opportunistic use of the other players' positions are crucial.